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Old Apr 20, 2007, 06:54 PM // 18:54   #1
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Default Hero’s AI in Hard Mode

With the update of hard mode monster AI is improved while hero’s are ridding the short bus once again. Casters are once again running up to be with melee or they are standing around in the same spot taking damage till they die.

Caster set to Guard run up into with melee or they stand in one spot taking damage till they die.
Caster set to Avoid Combat do not attack yet stand in one spot and take damage till they die.

I’ve have tried this in a few different areas and always get the same results. I know I am not the only one experiencing this problem.
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Old Apr 20, 2007, 06:56 PM // 18:56   #2
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same here...
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Old Apr 20, 2007, 07:02 PM // 19:02   #3
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Quote:
Originally Posted by Zehnchu
With the update of hard mode monster AI is improved while hero’s are ridding the short bus once again.
I know you are frustrated, but this was just funny to me.
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Old Apr 20, 2007, 07:02 PM // 19:02   #4
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Same old problem.My hechies/heroes just wiped out because of they stay in Firestorm for the entire duration.
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Old Apr 20, 2007, 07:03 PM // 19:03   #5
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Same. Heroes+Henchies are acting pretty dumb.
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Old Apr 20, 2007, 07:05 PM // 19:05   #6
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There's already an active thread on the discussion of changes to henchman and hero AI here.
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